![]() ![]() All of this aside, Drakengard 3 is not a bad game and I enjoyed it from beginning to close to the end. There is a sense of humor that is prevalent throughout the game, though it is cruder and more juvenile than what was in Nier, and none of the characters in Drakengard 3 are particularly likable. Drakengard 3 has a good soundtrack but it was not as a impressive. Aside from better graphics and more interesting enemy design, Nier was superior in all other areas. So naturally after learning that Nier takes place after the fifth endings of Drakengard, my interest was instantly piqued in Drakengard 3 some time later when I saw it at a local game store, and despite mediocre reviews, it ended up in my collection.ĭrakengard 3 is not Nier, which shouldn’t have surprised me since that was a common warning in customer reviews from some online store. The sense of humor, story and especially the music all appealed to me. Nier is not a triple A title, nor is it one that is expected to top the majority of favorite RPG lists, but for whatever reason it clicked with me and I was completely enthralled by it. In this list there was a game called Nier which sounded interesting and was cheap enough to take a chance on a purchase after reading a one paragraph synopsis. Drakengard 3 ended up on my radar thanks to the indirect influence of a clickbait article about obscure RPGs that are worth checking out. Some of these can be very minor and do little to interrupt the flow of game, but one in particular was so aggravating it lead to pitching an idea for a monthly column solely to be used as a public forum to vent my frustration. Fatal Flaws examines these scars that are left on games, whether they are just mildly out of place or come close to ruining an otherwise quality game.Īs stated in the general description of this column, almost every game has some flaw I can find reason to complain about. Some aspect of their design leaves a stain on the experience, forcing the player to question what in the world were they thinking. It is ambiguous what happens to the flower in the four branches, but the recorder, Accord, seems to be seeking a branch where humanity and the world would be permanently safe from the flower's threat.There have been many good games that have been held back from achieving greatness. While Zero possesses the flower, it grants her enhanced regenerative abilities and the ability to use magic via song. According to Michael, dragons have an existence deeply connected with the Flower. The only known way the flower could be destroyed is with the power of a dragon, as they are said to be enemies on an instinctive level. Blaming herself for bringing them into the world, she goes out to kill the other Intoners with the help of the dragon Michael, who would later reincarnate into Mikhail. ![]() Zero knew that sooner or later the flower would gain power over the other Intoners and control their every move. These Intoners went on to overthrow the tyrannical rulers of Midgard and bring peace to the land, becoming its rulers in the process while being worshiped as goddesses. The flower, sensing Zero's hostility towards it, created five intoners, copies of Zero, each receiving a fragment of Zero's powers. Zero tried to get rid of the flower by digging it out with her sword and attempting to commit suicide, but it failed. The flower went into Zero's body, making her an Intoner, a special god-like being with tremendous powers. It first appeared to Zero when she was dying from her wounds, making it the last thing she saw. ![]() It is unknown how the flower in Zero's eye germinated, or where it came from, but it is most likely a fragment from the Black Flower that was sealed within the gate by a female sorcerer. ![]()
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